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Call for Papers for the exp.at’19 Special Track STIMHA’19 “Smart Technologies and Interactive Media for Health Applications”
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International Society for Virtual Rehabilitation (ISVR) will be participating in the RehabWeek 2019
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KAVE - A low-cost CAVE environment for Unity using kinect
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NeuroRehabLab makes available 25 research and VR tools
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Music-based Assistive Feedback System for the Exploration of Virtual Environments in Individuals with Dementia
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Portuguese Tradition Inspired Exergames for Older People - Strategic Tools to Promote Functional Fitness
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Heart Rate Variability in Exergaming: Feasibility and Benefits of Physiological Adaptation for Cardiorespiratory Training in Older Adults by Means of Smartwatches
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Virtual Reality with Customized Positive Stimuli in a Cognitive-Motor Rehabilitation Task
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Open Rehab Initiative: Second Development Iteration
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Tutorial: Adding Physiological Intelligence to Games and Interactive Applications
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International Master of Interactive Media Design - Accepting applications
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Ideating, designing and constructing affective videogames in Unity3D
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NeuroRehabLab Harnesses New Technologies to Advance Neurological and Motor Rehabilitation
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Call for candidates under the "MACBIOIDI: Promoting the cohesion of Macaronesian regions through a common ICT platform for biomedical R & D & i" project
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Body schema plasticity after stroke: Subjective and neurophysiological correlates of the rubber hand illusion
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International Society for Virtual Rehabilitation (ISVR) newsletter - 9th Issue
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Open Rehabilitation Initiative - looking for beta testers
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Benefits of virtual reality based cognitive rehabilitation through simulated activities of daily living
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First CFP for the International Conference on Virtual Rehabilitation
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International Society for Virtual Rehabilitation (ISVR) newsletter - 8th Issue
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Impact of combined cognitive and motor rehabilitation in a virtual reality task: an on-going longitudinal study in the chronic phase of stroke
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Modulation of Physiological Responses and Activity Levels During Exergame Experiences
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Mónica Cameião - 2016 ISVR Early Career Investigator Award
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Evaluating Body Tracking Interaction in Floor Projection Displays with an Elderly Population
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Space Connection - A Multiplayer Collaborative Biofeedback Game To Promote Empathy In Teenagers
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