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Showing posts from 2016

Benefits of virtual reality based cognitive rehabilitation through simulated activities of daily living

First CFP for the International Conference on Virtual Rehabilitation

International Society for Virtual Rehabilitation (ISVR) newsletter - 8th Issue

Impact of combined cognitive and motor rehabilitation in a virtual reality task: an on-going longitudinal study in the chronic phase of stroke

Modulation of Physiological Responses and Activity Levels During Exergame Experiences

Mónica Cameião - 2016 ISVR Early Career Investigator Award

Evaluating Body Tracking Interaction in Floor Projection Displays with an Elderly Population

Space Connection - A Multiplayer Collaborative Biofeedback Game To Promote Empathy In Teenagers

International Society for Virtual Rehabilitation (ISVR) newsletter - 7th Issue

Usability and Cost-effectiveness in Brain-Computer Interaction: Is it User Throughput or Technology Related?

Coaching or gaming? Implications of strategy choice for home based stroke rehabilitation

NeuRow: Online Rowing VR for Motor-Imagery Training