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Showing posts with the label rehabilitation
Impact of game mode in multi-user serious games for upper limb rehabilitation: a within-person randomized trial on engagement and social involvement
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Impact of Game Mode on Engagement and Social Involvement in Multi-User Serious Games with Stroke Patients
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Open Rehabilitation Initiative - looking for beta testers
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Benefits of virtual reality based cognitive rehabilitation through simulated activities of daily living
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Mónica Cameião - 2016 ISVR Early Career Investigator Award
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Coaching or gaming? Implications of strategy choice for home based stroke rehabilitation
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Automating senior fitness testing through gesture detection with depth sensors
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NeuroRehabLab Task Generator: Personalizing Cognitive Training
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RehabCity: Gamified Simulations of Activities of Daily Living
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Vacancy: PhD position (BCI + Virtual Reality)
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Putting things at work: the design of the Rehabilitation Gaming System
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The artist, the engineer and the scientist: a difficult equilibrium
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