Posts

Tutorial: Adding Physiological Intelligence to Games and Interactive Applications

International Master of Interactive Media Design - Accepting applications

Ideating, designing and constructing affective videogames in Unity3D

NeuroRehabLab Harnesses New Technologies to Advance Neurological and Motor Rehabilitation

Call for candidates under the "MACBIOIDI: Promoting the cohesion of Macaronesian regions through a common ICT platform for biomedical R & D & i" project

Body schema plasticity after stroke: Subjective and neurophysiological correlates of the rubber hand illusion

International Society for Virtual Rehabilitation (ISVR) newsletter - 9th Issue

Open Rehabilitation Initiative - looking for beta testers

Benefits of virtual reality based cognitive rehabilitation through simulated activities of daily living

First CFP for the International Conference on Virtual Rehabilitation

International Society for Virtual Rehabilitation (ISVR) newsletter - 8th Issue

Impact of combined cognitive and motor rehabilitation in a virtual reality task: an on-going longitudinal study in the chronic phase of stroke

Modulation of Physiological Responses and Activity Levels During Exergame Experiences

Mónica Cameião - 2016 ISVR Early Career Investigator Award

Evaluating Body Tracking Interaction in Floor Projection Displays with an Elderly Population

Space Connection - A Multiplayer Collaborative Biofeedback Game To Promote Empathy In Teenagers

International Society for Virtual Rehabilitation (ISVR) newsletter - 7th Issue

Usability and Cost-effectiveness in Brain-Computer Interaction: Is it User Throughput or Technology Related?

Coaching or gaming? Implications of strategy choice for home based stroke rehabilitation

NeuRow: Online Rowing VR for Motor-Imagery Training

Automating senior fitness testing through gesture detection with depth sensors

International Society for Virtual Rehabilitation (ISVR) newsletter - 6th Issue

Games 4 Health Madeira Workshop