Usability evaluation of an integrative exergaming system for the senior population
Cardiovascular diseases such as heart attack or
stroke are one of the major causes of death worldwide. Physical
activity plays a key role in the prevention and delay of such
diseases. Configurable exergames have been suggested as a
solution to promote physical exercise in the senior population.
An integrative system was designed and implemented following
human-centered design techniques involving the main
prospective interactors with the system. The success of such a
system can only be achieved if it is usable by the target audience.
In this paper, we present the efforts towards evaluating the
usability of an integrative system for exergames targeting the
senior population. Results from the study revealed a high level
of satisfaction and provided a list of improvements for future
development iterations.
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